Current Gaming Projects

Friday, February 14, 2014

Scenario for Two Hour Wargames: Péter and the Wolves

Here is a little treat for some of you!  Lately, I have been ‘cleaning’ up my computer files, mainly reorganizing and renaming files, to get rid of duplicate files and find things more efficiently.  Today, I came across this scenario that I wrote up years ago and forgot about.  I cleaned it up a little, but it is mostly unchanged.  I might one day update it to the work with the current Two Hour Wargames’ systems.  I never play-tested it, so if anyone ever uses it, let me know how it went.  Unfortunately, I probably never use it as I sold off most of my 28mm figures that would be needed for this scenario. 

Sapper

Scenario: Péter and the Wolves
Chain Reaction v. 2
Combat de Jacques André Portefaix et de ses compagnons contre la Bête du Gévaudan

Opening scene:

PéterPéter!” could be heard through the dark Eastern European forest coming from a band of men carrying torches and weapons.  Even with the full moon shining above, the low lying fog was so heavy that even the light of the torches seemed surreal.

As the boy shivered in the cold behind a tree, he was not sure if they were the Gypsies that chased him into the forest or if they were men from his local village looking for him.  All he could see was the glow of the torches from the path that they were on.  At first he wanted to run to them as he thought he recognized one of the voices, but then he decided to wait until he could see them better.  As he waited, the fear swelled greater and greater in him as they approached.  He decided to run away and try to find a better hiding spot where he could see them, but they could not see him.

As he settled in his new hiding spot, Péter saw something moving in the darkness, off to one side.  It appeared to be something big and furry.  It look like a wolf, but is looked much bigger then any wolf he has ever seen before. It was moving very stealthily towards him.  It would move a little bit and stop while hunching down.  As terror froze Péter in place, he watched in horror at the wolf slowly crawling towards him.  His eyes darted over to the band of men calling his name and back at the thing edging towards him.  That is when Péter noticed that there was more than one wolf!  They were all closing in on him.

Péter decided that the band of men, even if they were Gypsies, were not the worst of fates.   That is when Péter screamed louder then he has ever screamed before…

Summary and Objective:

A band of men from a village are looking for Péter, a small boy that has gone missing in the forest.  Fearing that wild animals or a band of Gypsies may have done harm to him, they are going armed.  The villagers were also able to get the local police to assist in the search.  The object of the villagers is to find Péter and exit the gaming table.

Gaming Table:

The table should be heavily wooded with some hills and a few open areas.  At least one foot path should be present.  A creek and some rock croppings could also be present. 

Villagers:

Depending on the number of players, up to four figures could be “Stars” with the remaining being “Leaders”:  The Huntsman, the Police Sergeant, the Blacksmith, and the Mayor.  These men have a mob of other village men to support them.

Huntsman:  Rep 5; Armed with an axe and a crossbow.

Police Sergeant:  Rep 4; Armed with a black powder pistol and sword.  He also carries a lantern.

Blacksmith: Rep 4; Armed with a large hammer and does extra damage due his muscles

Mayor:  Rep 4; Armed with a black powder pistol and sword.

Mob: This should be a band of 10 to 20 men variously armed with clubs, muskets, axes, bows, pitchforks, torches, etc.  I suggest that no more than a quarter be armed with the same weapon.  Their Rep will be mostly 3, but a small number could be 2.

Péter:

Rep 2 and Unarmed; Base move is 8”.  Peter has special Reaction Charts (see below.)  

Peter sets up randomly on the board but no closer then 16” from the villagers and 16” of the adversaries.  There should also be a minimum of two “fake” Péter counters that will react as the same as the “real” Péter for reactions.  These are to force the villages to decide on their search options. 

Péter’s Reaction Charts 

Insight Chart for seeing the Villagers

2d6 – Péter is convinced that is a band of men from the village.  He will start moving towards them when he has his turn.  He needs not to take another Reaction test to identify the villagers.  If the villagers are under attack, Péter will either try to run to the closest villager not in combat or wait were he is at if he is not able to reach the closest villager in one move. 

1d6 – Péter is not sure if they are men from his village.  He will wait where he is at “Hidden”, and watch them on next turn.  If they are within one move of him, he will move away from them, but will not be “Hidden” for the next turn. 

0d6 – Péter is convinced that they are Gypsies!  He will move away from them and will be immediately “Hidden” after his move.  He will get to roll again for making another Insight reaction test for the Villagers.

Insight Chart for seeing the “Wolves”

2d6 – Péter is scared, but has some sense about him.  He will scream (can be heard up to 24”) and will run towards the villagers, if he had already identified them, or away from both if he did not recognize the villagers.

1d6 – Péter is frightened, but has some sense about him.  He can’t scream, but he will run immediately away from the “Wolves”. 

0d6 – Péter is terrified!  He can not scream and can’t move!  He will remain “Hidden.”  This reaction overrides any reactions on the “Insight Chart for seeing the Villagers.”

The “Wolves” 

Who are the “Wolves”?  Well, as the Game Master, you can have several different options... 

The “Wolves” are the Gypsies!  A gang of Gypsy bandits spotted young Péter after they committed a horrible crime to some lonely travelers in the woods.  They are after Péter to kill him and prevent him from telling the local police about their crimes.  They are wearing wolves’ pelts to disguise themselves and cause fear to lonely travelers.  When the villagers showed up to find Péter, they decide to ambush the villagers to plunder them or discourage them from pursuing their murderous little band deeper into the forest.

Another option is that the “Wolves” are really a pack of wolves!!!  The wolves are very hungry and desperate for food as the forest has been over hunted by the nearby villages.  So the wolves have taken to hunting men for food.  They will try to find Péter, but when they spot the villagers, they will try to kill the “weaker” ones from the “herd”. 

Finally, the “Wolves” could be a werewolf or a small pack of werewolves that were prowling the forest on this full moon night.  The werewolves caught the scent of Péter and were hunting him down for a meal, when they caught the scent of the villagers.  They will not attack Péter as they are more concern about attacking the villagers to prevent them from discovering their lair and because they are armed, whereas Péter is not armed.  If they are successful in killing the villagers or forcing them out of the forest, then they can go back to hunting down Péter.  In this scenario, you could also have the Gypsies be either a secondary group that may be either “good guys” or “bad guys” as well.  Maybe the Gypsies still want to kill Péter but now the werewolves are hunting them as well, or maybe the Gypsies were actually killing a werewolf in human form which was what Péter saw and now they want to help save him from the werewolves too!  If you go this route, only the "Stars" have silver / blessed weapons that can kill the werewolves.  Everyone else can only stun or knock down a werewolf.

Inspiration:

I have been thinking about running a similar scenario of a mob hunting down a monster as that could be an interesting game after buying the West Wind’s Gothic Horror line miniatures of the Transylvanian mobs and Eastern European Police.  Matter of fact, this scenario was designed specifically for those figures.

Good Luck and Happy Hunting!

Thursday, February 13, 2014

Whimsical Wednesday

Sorry I still don't have anything to post, work has been eating my time and just not a whole lot of anything has been going on with me or my hobbies.

Anyway, I leave you with these pictures to think about...

It's good to be the bear!

Tuesday, February 4, 2014

Whimsical Wednesday...Are you ready for the end of the world, again?

Ragnarok: One Month Left Before Viking Apocalypse Ends Life on Earth
 
By Hannah Osborne | IB Times Wed, Jan 22, 2014

 
There is just one month left before the Viking apocalypse is upon us, at which point the nine worlds of the cosmos will be destroyed in a cataclysmic event. Ragnarok, or the end of the world, will begin when the wolf, Fenrir, son of Loki, breaks out of his prison. A chain reaction will then take place, with the Midgard snake Jormungand rising from the sea and a wolf devouring the sun.

These events will accumulate in a huge battle, where the Gods, mankind and all races from the nine worlds will fight.

According to the Jorvic Viking Festival, which takes place in York every February, these events were prophesied by Odin, who had hung himself from Yggdrasill, the world tree, for nine days so he could die and be re-born with wisdom and foresight.

"The wisdom acquired by Odin allowed him to see the events of Ragnarok enabling him to plan for the end of the world, including rounding up all the Vikings heroes who died in battle to Valhalla, his great hall where they would feast and wait for the end of the world and the battle to end all battles," festival organisers explain.

When the world ends, the Sun's beams will turn to black and the weather will become treacherous: "Brothers will fight and kill each other, sisters' children will defile kinship. It is harsh in the world, whoredom rife - an axe age, a sword age - shields are riven - a wind age, a wolf age - before the world goes headlong. No man will have mercy on another," a prophetic poem says.

Normally, the Viking festival of Jolablot takes place every 22 February to mark the end of winter. However, this year it also coincides with Ragnarok. But will the world really end one month from today?

"No one can say for certain – we have only interpreted the myths as best we can. What we do know for certain is that the Vikings loved to feast and wouldn't want to miss an event like this!"

Some have even suggested Ragnarok has already happened, with prophecies being fulfilled in recent world events. In Norse mythology, it says: "Boundaries that exist shall crumble." Some have interpreted this as the global rise of social media and the apparent non-existence of internet security.

The Migard Serpent has also been linked to two giant oarfish that were washed up on a shore in California a few months ago.

The Jorvik Viking Festival is expected to attract around 40,000 people to York, with the celebrations running from 15 February.

Danielle Daglan director of the festival, said: "Ragnarok is the ultimate landmark in Viking mythology, when the gods fall and die, so this really is an event that should not be underestimated."

So don your helmets, bite your shield, and sound the horn!  We soon may have to fight side by side at the Rainbow bridge!  And to get your blood flowing...
Sapper


Update - February

Well, I have been busy with work mainly and have not been keeping up with things.  This entry basically an update for where I am at and what have I done.

On my reading goal, I am just over half way through "War of the White Death", but I have not been reading for the last week and a half.  I am hoping to get some reading in over the weekend.

Kickstarters / Indiegogo projects:  Currently I am support a few that I would like to mention here:

Machinas - Death Races in the Wasteland:  This is an Indiegogo project by Two Hour Wargames.  It looks interesting as it designed to be played in sort of minimalistic manner for space required.  While it is more in line of Death Race 2000, for weapons, I am hoping to use it more in line of chase scenes from Mad Max and The Road Warrior using 1/64th cars, as well as the opening scene from Quantum of Solace using 1/43rd or 1/72nd scale cars.  There is about two weeks left on it, so give it a look.

Knights of the Dinner Table: Live Action Series: This is Kickstarter project to do a live action show based off of the long running comic based around a group of role-players.  While this is not miniature wargaming related, I am also a RPG'er and find the stories quite funny.  Matter of fact, I still remember buy issues #1 & #2 at gaming store where I went to college in 1996!  I have been reading it ever since.  So you could say that I am one of the longest running fans.  This Kickstarter has made it to its goal to do a 60 minute movie, but still needs more funding to become a series.  There is less then two days left.

Ravenfell 28mm Fantasy Village: This is a Kickstarter by Fat Dragon Games to put out a lovely 28mm paper terrain village that can be disassembled and stored flat.  Well it is designed for fantasy gaming, it has a lovely Tudor style to it and can be used for historical gaming as well.  Since it will be pdf files, you can easily scale the printing and use it for 15mm or 20mm too!  There is about two weeks left.  If they can raise another $15K, they will be releasing a Viking village as well! (As well as tying into my Whimsical Wednesday too!)

For gaming purchases, I ordered TFL's Chain of Command: At The Sharp End campaign supplement, but have not had a chance to read it yet.  I also ordered some 20mm vehicles from Oxford Diecast and B.W. Models, but have not received them yet either. 
 

Finally, I broke down and bought into another 28mm project...sigh!  I pre-ordered the North Star / Osprey's, A Fistful of Kung-Fu miniature rules & miniatures, including the limited edition not Kirk Russell in a John Carpenter's movie.  I am planning to go more in the line of John Woo movies like A Better Tomorrow, The Killer, and Hard Boiled with the project.  I am also hoping that with a minor tweak or two, this would also work for James Bond or Lock, Stock, and Two Smoking Barrels, or RocknRolla style movie games.

Oh!  If all goes well, I will be doing my first game of the year on 2/22...20mm Falklands using TFL's Chain of Command.

For a moment of Zen, here is the trailer for Hard Boiled:


Sapper


Saturday, January 18, 2014

Book Review - 'Wolverines: Reflections on Red Dawn' by Ryan Lewellin

Hello, 


Well this is a brief review of the first book that really read this year as the previous book, A Frozen Hell, was about 90% read in 2013.  So in a nutshell, it is interesting and worth a read at least once, especially for the price.  Don't expect earth moving revelations about the movie, even the author will admit to that. 

Without go into a huge review, the author has 23 independent essays that cover various topics about his interpretations for the movie, Red Dawn.  The key thing is to remember that these are independent essays, otherwise it might seem that he is repeating himself at times.  But if one is read the chapters out of order or only to read those that interest the reader, it makes prefect sense why he repeated some things in some the different chapters.  Some of his observations were items I didn't catch before, like early on one of the actors was wearing a Star Wars hat and what it might have meant.  The author comes off as very well read and have watches movie for their content and not some beer drinking hillbilly who thinks Joe Dirt is Oscar material.  So his observations and interpretations are actually pretty meaningful.  I only caught one error in one of the essays, unfortunately I forgot to make a note of where it was, but he accidentally states only one time that it was Toni & Danny that survive the movie, when it was actually Erica & Danny.  But he has it correct every other time in book.  It was clearly an accidental editing error for that one sentence.

For the most part I agree with a lot of his interpretations, but will disagree (partially) in two subjects, that being the Communist invaders were oppressive baddies and about the meanings of needing of armed individuals to secure our freedoms.  Back when I was much younger, I would have agreed with him pretty much without question, now over the years of being jaded and cynical, I would disagree.  Basically, it not because I agree with the Communist invaders cause, but I don't see how they were any more different then some of our own or our allies actions in wars, although he does touch on Col Bella being human and sort of touches on it again about the invaders as a whole in another essay.  Quite honest, I am more impressed with Red Dawn's image of the invaders or the baddies being humans with different agendas vs the nameless and oppressive baddies in many other movies like Invasion, USA, (1952), War of the Worlds, or Saving Private Ryan for an example. 
If these are the armed individuals that are to resist the Communist invader, all I have to say is "Hello, Comrades!  May I serve you some vodka and put on my Red Elvises' album, 'Russian Bellydance' for you?"
As for the armed individuals, I actually saw it the reverse of when the scene of paratrooper prying the pistol out of the hand of a dead civilian after seeing the jingoistic bumper sticker about how some can take the owners guns away.  I have always seen the rights to bear arms by the individuals as needing to be well-regulated and trained, much in the line of the Minutemen or Alarm Companies of the 1700's or Switzerland today, or even the small mid-western towns' bank robbers reaction posses of the 1920s-30s, for the lack of better terms for them (if you would like to know more, I can type up a brief entry about that).  If an individual wants to keep military grade firearms, they must be regulated and trained, as a militia and be prepared to be called out to assist the government as needed.  But by not being regulated, the individuals can not be expected to be of any use to maintaining freedom or society (I am also lumping survivalists and what is called 'militias' today in with this).  By not have a regulated militia of citizens there was no serious threat to invaders, but just some untrained loser that dies alone. 

Anyways,  I enjoyed it and it is worth a read.

As a special treat, I am adding a YouTube clip of the Red Elvises' hit, "I Want To See Your Bellydance"

Sapper

Wednesday, January 15, 2014

Where There Is Discord Update


I am happy to announce that the third printing of Fifth Column Game’s, “Where There Is Discord”, is now available.  But I am also sad to say that they have already sold out!  I was lucky enough to have pre-ordered it months ago (maybe a year ago?) through Noble Knight Games.  So I am one of the lucky few to be getting a copy (I already got my email confirming that it has shipped)

I was not aware that it finally was released until late on Sunday when I saw my email from Noble Knight Games about getting their copies from Friday and asking for my payment.  I meant to post this on Monday, but I got too busy with work (like getting a promotion).   Today, I went to Fifth Column’s website to copy down the link for letting people know what the game is all about and saw that it was sold out!  That was pretty fast!  So if you didn’t get to order one already, you are probably out of luck.  But you still might have luck at Noble Knight Games (Link).

“Where There Is Discord” is a solitaire board game of the 1982 Falklands campaign, where you play the Task Force commander.  It has been highly rated by just about everyone who has played the game and it can be reviewed on BoardGameGeek.com (Link).  When I get home next, I will bring it back to where I am working to do a more formal review of it and post-game AAR.  But if you want to look at the official website for the game until then, it is at this link.


Riding on the high remarks and success of three printing of “Where There Is Discord”, I decided to pre-order though Noble Knight Games the upcoming Fifth Column’s game, “Codeword Cromwell”.  “Codeword Cromwell” is also another solitaire board game where you play the British defenders at the Battle of Birkham Stokes during Operation Sea Lion in 1940 (yes, it is a fictional battle).  What is really neat is that this game is the first public release from an actual training manual from the UK’s Combined Forces Military College used to train officer cadets in 1941!   Being a joint adventure with Fifth Column Games, this should be a pretty and well written solitaire board game.  Go to this link to see the official site for the game.

Be Seeing You

Sapper

Friday, January 10, 2014

2014: Commitments to the future

Well, one of my first commitments is not be so high reaching as I was last year with my commitments!  I am going to be more down to earth on this year.

Personal:

Weight loss: To weigh 10 lbs lighter by the end of year, but to strive for more.

Orienteering Society:  If I am relocated to a major city that has an orienteering society, I will join it and be involved in at two events, more if possible

Clearing out the house:  I will take a week off in March/April/May, weather & job dependent, and get a “Got Junk” dumpster delivered to get the old furniture out of the basement & garage, then go to my aunt’s and do the same in her garage.

Inventory / Sell books:  Complete my inventory and sell/give away to charity at least two banker books of books

Record with books I read:  Record which books I read over the year for a review at the end of the year.

Blog:  Make at least one post a month, but with the goal of doing three a month.  The subject and length is not important, get me to keep with some regular activity is important.

Sight-Seeing/Events: Go to the 150th Anniversary of the Battle of Pilot Knob, Missouri.  Also visit the Cahokia mounds.  Take one week off to travel to both western Missouri and eastern Kansas for the 150th Anniversary of the Civil War’s Price’s great raid, plus Bleeding Kansas sites, or travel down to eastern Arkansas and western Tennessee and Mississippi to see various Civil War sites.  If the finances and work are good, take one week off to go to New England to see American Revolutionary sites and Lovecraft’s territory. 

Game Related:

Gaming area:  After the removal of the junk furniture in the basement, clear off my table space and run a game at my house no later than June 7, 2014 (incidentally, I am planning to run a D-Day game on that day for the 70th Anniversary), but earlier would be better.

Inventory/selling “Lead Mountain”:  To completely sell off everything 15mm WW2 that is not specifically for my core company size forces.  To completely sell off everything of my 10mm WW2 project, except specific pieces for display.  To completely sell off everything of my 15mm Plains Indian wars.  To start inventorying and selling off my 25mm projects/figures that are not part of any project that I really want to keep.

Painting:  Commission out my 25mm Winter War figures and finish off my 20mm projects first.  Anything beyond that will be part of my 15mm WW2 projects.

20mm Anarchy in the UK project:  1) Buy the needed vehicles from BW Models before they close for good.  2) Buy more civilian vehicles from Oxford / other sources.  3) Finish making my base cover for the urban environment and have enough buildings done to do a 4’x4’ game in an urban area. 

25mm Winter War project:  1) Build the bases for the forest sections and work on game mat. 2) Paint (or commission) at less one platoon for both sides (see above)

Run games:  Run at least four games, at least one at my house: 1) 20mm WW2 D-Day using TFL’s Chain of Command; 2) 20mm Falklands using TFL’s Chain of Command; 3) 20mm Anarchy in the UK to be determined (could be two platoons skirmish, Gangsters/Police, Humans/Zombies, etc); and 4) 10mm Vietnam using either Charlie Don’t Surf or Tour of Duty.

1/6000 Falklands project:  Paint and base the ships

15mm Ridgeway project:  Read Vronsky’s “Ridgeway” and take detailed notes.

Be seeing you
Sapper

Thursday, January 9, 2014

A Year in Review: 2013

Well another year has pass and I am still getting older…

I am still working long hours every week, but this project has been better than most and I have been only averaging 60 hours a week for most of 2013. 

I finally paid off my mini-SUV earlier in the year and I am increasing my payments on my house to try to get it paid off in just 10 years in total.  I hate being in debt to anyone.

I worked in two different states in 2013, Georgia and South Carolina.  I got to see some of the Civil War sites during some of my time off in both of them.  I also got to see a 150th anniversary Civil War reenactment for Marshall, MO. 

I went to GenCon for the first time in ten years and got to play in some fun RPG games and attend some good seminars, especially on the Cuban Missile Crisis.  Unfortunately, I was not able to attend any other gaming conventions, which is normal anyways.

I played in several fun WW2 miniature games put on by Steve H & Curtis T back in St. Louis.  I also played in a two modern Shipwreck games while I was in Savannah, GA, with Christian & James (Click on their names to see their blogs).  Plus, I ran two 10mm Vietnam games in 2013!  One was with TFL’s Charlie Don’t Surf and the other was with Battlefront’s Tour of Duty.  Personally, I prefer CDS, but ToD is simpler and would be good for people whom hate the friction element of war.  I will probably use CDS for a select group of gamers and ToD for conventions (if I go to any!) or with gamers outside of my CDS circle.

I violated my “No more 28mm projects” promise by backing the Winter War Kickstarter.  I still have not received my first shipment of figures as of now, but should be seeing them in the next month or so.  I will stand strong and not back the upcoming Kickstarter for 28mm WW2 Balkans by the same company for my own sanity, other than a token dollar or two to show my support to idea. 

I have read several books (I didn’t keep track of how many) over the year on various topics.  Those topics varied from hardboiled detective fiction, to the Civil War in Louisiana, then the personal accounts of mercenaries in the Congo during the ‘60s, and finally with the Finns standing against the Soviets during the Winter War.

Finally, I made several (actually, quite a few) commitments for 2013 on my blog either in Dec. ’12 or early Jan. ’13.  So I going to go through the list below, needless to say, I failed in most of them.

Personal:

Lose 30-50 lbs by Jan. 1, ’14:  Failed – I did lose some more weight over the first half of the year, but I gained almost all of it back by the end of the year.  I am still lighter than a year ago, but not by much.

Join an orienteering society as part of losing weight:  Failed – I did looked in to it and found a society at home, but there were none near where I am working at which where I really need them to be located.  So I tabled it for next year, depending on where my next project takes me.

Paint my bedroom white:  Done

Add additional book cases to my bedroom/library:  Done by adding three more cases

Inventory/catalog books in my collection:  Not complete, but mostly done (75-85% complete)

Make list of which books I want to sell and start selling:  Failed, but did give a couple books away

Install display cases for my miniatures in my bedroom: Incomplete, one case is up and filled.  Another case is ready to go up next time I am home.  But I am still waiting for the handcrafted, custom case to be finished that will hold the bigger items.

Gaming Related:

Clear out my gaming area in the basement for table space to game on:  Failed, but most of major steps have been done.  I have the repair work done on one wall, including having an outlet installed; bought more shelving units for the area; bought more storage boxes that stack nicely (unlike most of the ones I had before); and bought two more tables.  I now have the storage boxes on shelves and out of the walkway.  Also, I now have all four 2’x4’ tables up to give me a 4’x8’ gaming surface, with room to move around the table and chairs, plus I have overhead lighting for gaming.  But, as of right now, I still have a bunch of crap (unpainted miniatures) spread out on the tables as part of my reducing lead mountain.  I also have several items of furniture that needs to be thrown out so to have a clear path to the gaming area, so those two items is pretty much what is holding me up from having games in my basement. 

Inventory and starting selling off “Lead Mountain”: Failed, but I just started on this at the beginning of December. My emphasis will be on inventorying and selling off my 15mm WW2 first that is not part of my forces that I am keeping (see below).  I already made a nice size dent in inventorying the Germans stuff that is to be sold off.   I also traded off my 15mm WW1 Middle East project (see below).

15mm WW2 projects:  Failed, but I did finally get the ball rolling on sorting through my US stuff to get most of a US infantry company together to be painted (still missing the 60mm teams; I got them, just need to find them).  I asked Steve H to paint them in between his Germans & Russians.  They will be based for Flames of War as that seems to be the most popular system and TFL’s IABSM has no basing size.  I still have to go through the rest of my US stuff to down size that to only having platoon sized elements for support to my infantry company.  I located most of my German paratroopers, which will be one of the other company size forces that I am keeping.  It appears that I have a little over a platoon, plus support, so I will need to pick up some more to have a full company. I plan to use them against my US company in Normandy or for Operation Sea Lion.  With that note, I also located most of my early war British and Home Guard forces.  It looks like I have almost two platoons, but I have a ton of improvised armored vehicles for Operation Sea Lion from SDD.  Matter of fact, I think I have too much improvised armored vehicles and might be selling some of them off.  So I will need to buy a few more items for that company.

15mm WW1 Middle East project:  Failed, but I came to the realization that I not be able to do this project with all of my projects.  As I still had not invested too much into it, I decided to completely abandon it and I traded them off.

20mm Falklands project: Partial failure; I did get more figures painted by Northumberland Painting Service and got more terrain (including Steve H painting me up some rock formations), but I did not get a game in this year.  Some figures need touch up paint, which I still have to do.

10mm Falklands project:  Failed; I have pretty much everything that I need now to do Battalion size games (1 stand = 1 platoon), but they are still unpainted or based

1/6000 Falklands naval project: Failed;  I have all of the ships for the Argentine navy and the Royal Navy, plus the Chilean navy, but I was not happy with my original basing.  So I just recently order clear bases to mount the ships on and still have to paint everything pass them being primed.  I am also now debating on whether to go to 1/3000 to see the ships better, but I really am not convinced that everything is available like the 1/6000 line.

20mm Zombie project:  Done; my 2013 goal was only to get them painted, which was done by Northumberland Painting Service. 

20mm Anarchy in the UK project: Partial failure; I made several commitments to this project, and some got completed.  1) More figures painted: Done by Northumberland Painting Service; 2) Add more buildings: Done as I built some more Metcalfe buildings; 3) Get more civilian vehicles: Failed, I did however just renewed my club membership for Oxford diecast cars; 4) Get more BW Models: Failed, I really need to get jumping on this as they are closing shop for good soon; 5) Decided which rules to use for  the project: Failed, but did read through the various rules sets, but did not playtest any of them to find what works well with on the board.  I did however narrowed down the individual skirmish games to Two Hour Wargames, Flying Lead, Savage Worlds’ Showdown, 7TV, and Geezers, Shut It!  For platoon size actions, I am sticking with TFL’s Chain of Command

20mm Post Apocalyptic project: Partial success, since I only planned to have it started and get a small force painted by Northumberland Painting Service.  Right now, I have been getting various foot figures done.

15mm French & Indian War project: Failed, as I never got them sent off to be painted nor did I get another game in

15mm Congo War project: Partial success, as I was only thinking about doing it as a non-primary project.  I have a number of African rebels painted and rebased, but the bases have not been worked on.

1/300 Pentomic project: Fail, but this was to be a non-primary project and only to be done if I felt like it, so the fact that I didn’t do anything does not bother me.

15mm Ridgeway project: Fail, but this was also a non-primary project.  I still have to read “Ridgeway: The American Fenian Invasion and the 1866 Battle that Made Canada” by Peter Vronsky, first so I can redo all of my figures to have the correct uniforms and flags.  I need to do this before the 150th anniversary.

Stay tune, next entry should be my 2014 commitments!

Sapper