While
on the subject of the Congo, a good friend, Thomas, visited the Swedish
Military Museum just recently and took some pictures of the Swedish UN displays
for me (THANK YOU, Thomas!!!!) The link
to his photographs is the following link.
But
going back to the Ivan Smith’s book, I am more inclined to believe Ivan Smith’s
version of how the mercs fought and served in the Congo. As such, I might have to relook at how I am
planning to represent the Congo in future gaming. Basically, rank meant nothing, so the concept
of Big Men (to steal the term from TFL) would not be the officers or the NCO’s,
but the instead the few men who really loved to fight with everyone else just
supporting them (ironically, this is the key concept with TFL games and S.L.A.
Marshall’s book, Men Against Fire, which just strengthens the their
argument). While Ivan Smith really only
refers to what was going on with his Commando (roughly a platoon size element),
it probably represents the mercs as a whole fairly accurately, especially when
I remember one scene in particular of one of “Mad” Mike’s books where one merc
stopped after river crossing and refused to advance any further as he was
busily trying to dry his payroll check on a rock in the sun. As Ivan Smith describes, the more aggressive
mercs rode in the jeeps as they were the ones with the machines guns and did
most of the patrolling without the bulk of the rest of the Commando. Also, he stresses again the strong
psychological effects of shamanic magic on the Simbas and the Congolese
army. While TFL’s B’Maso does not
have “magic” and everything I have read from all sides state that “magic” was
major role in the Congo war, I have to figure out how to do a fairly realistic
rule on the use of “magic” in the games.
Now,
on to discussing Marshall! No, this is
not about S.L.A. Marshall’s, Men Against Fire, but about the Battle of
Marshall, Missouri. An odd twist of fate
means that I will be back home next weekend and will be able to attend the 150th
Anniversary reenactment of the battle in Marshall. The battle is one of those battles that
really interested me for some unknown reason.
It was not a big battle, there was almost no casualties (0 killed on the
Union side and 4 or 5 on the CSA side), and really did not resolved
anything. But I like reading about it
all the same! The battle occurred on
October 13th, 1863 (yes, the reenactment is being held a month
earlier, so it is more like the 149-11/12th Anniversary
instead). The battle was the turning
point of CSA’s General Jo Shelby’s 1863 raid, one of the longest cavalry raids
in the war covering about 1500 miles.
Most of the ill got bounty that Shelby got on his raid was lost at
Marshall when he was defeated by troops of the Missouri State Militia (MSM) and
the Provisional Enrolled Missouri Militia (PEMM) under Gen. Egbert Brown (the
only Union general to defeat Shelby twice and had the chance to defeat him a
third time but became indecisive and was relieved of command.) The battle is very doable for small Civil War
game with 1800 Union cavalry vs. 1200 CSA cavalry. While the MSM were cavalry units, they were
in fact more like mounted infantry with muzzle loading muskets or rifles
instead of carbines and sabers. The PEMM
were generally not even uniformed, except maybe a colored band around the crown
of their hats or armbands. Of course
Shelby’s CSA were from the Trans-Mississippi army with was horribly supplied
and armed, so a sizable percentage of them would be in a mixed butter-nut,
civilian, and Union clothing, probably even more so in the later with Union
clothing supplies that was captured earlier in the raid.
So
until my next update,
Sapper
1 comment:
It was my pleasure. Anyone else want pics taken of the place, or other stuff in Stockholm just let me know. They are currently re-doing a large part of the displays meaning I'll have to go again in December to see what they changed.
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