In the
comments of a previous blog entry, I was asked what I would use for my 15mm
1960s Congo Crisis Project. So I am
making this entry about that since it is rather lengthy. I am not going over the vehicles that I will
be using, as I need to make up a complete list of vehicles need, but I know
most of the vehicles are now available in 15mm with the exception of the Ford
Armored Car and various civilian vehicles.
First off, for
basing, I plan to use the Flames of War size bases, but with squared corners
instead of the FoW rounded ones. I will
be using the dice frames from Minibits in one corner and a placing a tag along
the back for the base’s ID on the medium size bases, so the rounded corners
will not work. This way I can use them for
a FoW type game system (not my 1st choice, but a very popular
system), or with TooFatLardies’ B’Maso (my 1st choice.) The dice frame is for keeping track of kills
to the base for effectiveness.
Simba
rebels:
I am mainly
using the Peter Pig’s (PP) AK47 Republic line’s Militia with bolt action
rifles, command, and weapon crews. As I
mostly have the old out-of-print version of the Militia (all bare chested and
almost no military kit), I prefer them versus the new versions for some of the
figures. In 15mm, I am not worried about
the proper rifles as long as they look close.
I think I have some of the newer Militia with bolt action rifles that
will mix in with the old. It is a shame
that PP doesn’t have more versions of the Militia with bolt action rifles as
they do with the AK47’s. Some of the old
command and crew figures will be converted to be the palm leaf waving
witchdoctors to change the enemy’s bullets to water. I have not decided how to have a mix of
ex-ANC rebels with in the forces yet, but either will do some head swaps with
PP’s separate head with British WWI BEF caps or WW2 US helmets. I plant to use the PP Military Dictator
figure to be leader of the Simbas, but will modify the cap to have the monkey
scalp on him to protect him from air attacks.
Also have the old out-of-print PP machete armed mob from the Pirate
line. These were all shirtless too and
fit in better than the current version.
Basically, I
plan to have the number of figures required for the TooFatLardies’ B’Maso’s
Congo scenario, with the infantry being mounted 5 figures to a medium FoW
base. That will be 24 stands, plus some
leader stands, and a few weapons stands (mortar, cannon, and a MG). I might add a few more stands, but not much
more if I do as pitch battles rarely occurred, so this should be plenty.
Civilians
(Hostages):
I plan to
use the PP’s AK47’s civilians and mix in some other figures, probably some of
the modern civilians from various manufacturer’s zombie lines, unarmed of
course. I plan to only have about a
dozen stands with 3 to 5 figures a stand.
Again, I will be basing the number I need off of the B’Maso
scenario.
Congolese
Army (ANC):
I am torn
using PP’s AK47 Regulars with the G3 rifles and swapping heads for US WW2
helmets. Basically the would look right,
but I am thinking the G3 rifles might need to be altered too. I plan to only have two full platoons of ANC
troops. I can mix these with the Katanga
troops to increase their size if needed.
Katanga Army
& white mercenaries:
I plan to use
a mix of PP’s AK47 Regulars with the G3 rifles, their Professionals with the FN
FAL, and maybe some WW2 British XIV Army, with head swaps with berets, US WW2
helmets, and jungle hats. I will do at
least one Bazooka team, probably with PP WW2 Marines. In the autobiography, Mad Dog Killers,
by Ivan Smith, there is engagement where the mercs had scramble around to find
a Bazooka to knock out a Simba improved armored vehicle. I plan to have a platoon of white mercs and
platoon of Katanga troops. This will be
the most mobile force in the project with jeeps, trucks, and armored cars.
Belgian
Para-Commandos:
Either WW2
British paratroopers or PP AK47 Professionals with head swaps will be the bases
for this force. I plan to have only two
platoons.
UN Forces
(ONU):
This force
is going to be a mixed representation of the ONU in the 1960s. My main focus will be on the Irish with two
platoons. Each of the other nations will
only be one platoon (Ethiopia, Indian, and Sweden). The main reason for the Irish to get the
“star” role for the ONU is to replay Jadotville and the Battle of the Tunnel,
1961. The Swedes are represented because
they were fairly mobile columns for convoy games. While both the Indians and the Ethiopians get
represented because they were in some of the biggest military operations during
the crisis and they both were general targeted by the Katanga and their white
mercenaries to be attacked over the Irish and Swedish troops. It also helps that the Ethiopians were
attached to the Indian Brigade, so I call easily combined both of them in a
game to increase the ONU to two platoons for a game.
The Irish
will be WW2 British with various head swaps, a mix of WW1 BEF caps and US WW2
helmets. As I am focusing on the early
years of the crisis, they were still equipped with the Enfield rifle and not
the FN FAL. For the Swedes, I am going
to use PP’s Regulars with the G3 rifles with head swaps for US WW2 helmets or
berets. For the Indians, I plan to use
the PP’s WW2 Indian troops for the Desert and some figures form the XIV army
set. Finally, for the Ethiopians, I plan
to use the PP’s WW2 Desert Rats with head swaps for US WW2 helmets as all of
the pictures of them have them in shorts from what I can find.
Other factions:
For the
Simbas, I am adding a Cuban advisor of the old devil himself, Che! It has been a while since I read parts of his
diary about his time advising the Simba rebels, so I don’t know what he was
armed with. But I have an old
out-of-print PP SCW pack of Thompson gunners.
One of the figures has one hand raised over his head and a beret. I green putty a beard on him and painted him
up to be Che to support the Simbas, even though he didn’t think much of them
during his time with them.
Next, I plan
to have a US Army Special Forces team (squad or two) for possible random event
for the “rescue the hostages” game. The
US was very tempted to deploy a small force of SF troops near Stanleyville to
rescue the US consult staff, but in the end they didn’t. There were however, SF forces in the Congo
during the 1960s, but I have not had much information on their nature of
operations during their stay. There is a
book out there called, Slaver’s Wheel, by Sully de Fontaine & Jack Lawson, who was one of
those SF men (de Fontaine) in the Congo during the Crisis. It is on my
list to read.
Finally, another
figure has no head walking and firing his Thompson from the hip, (IIRC, I got
to dig him back up). I plan to add a PP
skull to the base. But I will have to
add some green putty for glasses and a cigarette for it too. It will get bonus attacks versus Swedish ONU
and Simbas…and of course Van Owen. (How
could I not have this figure for a Congo game!)
3 comments:
Sounds very cool Joe!
Sounds like you have done someserious planning- are you going to have them pro painted?
Cheers,
Pete.
@Pete:
That is the plan at least. I am going to try to paint the vehicles myself. We will see how that goes. The good news is that my chemical baths did remove all of the wax from the Shapeways models and the primer spray paint is holding. I hope to spray the white base coat on the UN vehicles some time this week.
Joe
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